let {SyncWaterfallHook} = require('tapable');
let queue = new SyncWaterfallHook(['name']);
queue.tap('1',function(name){
    console.log(arguments);
    console.log(name,1);
    return 1;
});
queue.tap('2',function(data){
    console.log(data,2);
});
queue.tap('3',function(data){
    console.log(data,3);
});
queue.call('zfpx');